Deadvale Version 0.1.1.1180 Live


- Added more blood to heavy attack

- Added audio feedback when player's weapon or equipment is destroyed

- Added ultrawide support and proper UI scaling for typical resolutions (16:9)

- Added a 'press E' visual indicator to advance dialogue

- Fixed unintended behavior, weapon trails showing when switching/dropping weapons or blocking/dodging, or being hit

- Camera can now be rotated while attacking

- Disabled collision between equipment and deceased enemies

- Removed bottle from initial starting jail area to prevent confusion with durability mechanic

- Fixed an issue with enemies in wave feature causing collision to remain active (unused in demo)

Files

Deadvale v0.1.1.1180 441 MB
49 days ago

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